VoltQuest is a free, open-source educational game that makes electronics learning fun. Built with C++ and Raylib, it transforms circuit theory into interactive gameplay — where you build virtual circuits, see real-time feedback, and progress from blinking LEDs to logic puzzles and full mini-projects.
The game is in active development, with core systems and UI already in place. A playable prototype with multiple chapters and dozens of levels is planned to be released before the event.
Electronics education today is often boring and inaccessible — dry theory, expensive kits, and overwhelming tools.
A gamified, beginner-friendly learning experience — like Tinkercad meets a platformer. VoltQuest will simulate realistic electronics behavior, unlock skill trees as players progress, and let the community to take part in design and development.
C++ / Raylib for performance and cross-platform support
Custom physics/simulation engine under development
JSON-driven level system
VoltQuest is not just a game but a opensource educational platform — making hands-on electronics accessible to anyone with a phone or laptop. And by blending gameplay with learning, it lowers the barrier to entry for STEM.
Let’s bring the hardware and FOSS community together — developers, educators, artists — to co-build better tools for learning electronics and STEM.
What I’ve learned (and struggled with) building VoltQuest from scratch
How to make electronics learning accessible — even on low-end devices
Bridging the gap between virtual learning and real-world circuits
An open invitation to hardware folks: testers, educators, contributors welcome!
Seems pretty cool, would love to see it in action.