An open-source hex-grid ecosystem simulation exploring how small environmental changes propagate through interconnected ecological systems.
This project is an open-source ecosystem simulation built on a procedurally generated hexagonal world. It explores how small environmental or population changes can influence an ecosystem and lead to larger, sometimes unexpected outcomes.
The simulation models a simplified ecological system composed of interacting entities such as plants, trees, humans, herbivores, and carnivores. Each species follows a set of behavioral rules that determine how it consumes resources, interacts with other entities, and survives within the environment.
By adjusting ecosystem variables such as species population, food availability, or environmental conditions, users can observe how these changes affect the balance of the ecosystem.
The project is designed both as a learning tool and an experimental sandbox for understanding ecological interactions and system dynamics.