Flutter isn’t meant for just building apps and web apps, we can also build cool games as flutter itself just an ui toolkit at the core level. And there are out 2 popular game engine dedicated for flutter, but I wanted to showcase how it’s easy to use basic flutter skills to build 2d games and ship to store.
So, I planned for giving a short session on building the base logics with flutter and more about the backend business logic of how one can do multiplayer or basically 2 player online game, I’ll be talking about backends which we can work with Nakama, pros and cons about this open source framework for building social and realtime games
I'll be talking about how quickly to build cool 2d games and ship to app stores. The session will cover creating rooms, join, share game data realtime, progress state and game over results, the main idea is to build it with minimal complexity and using bare minimum of flutter packages, while maintaining a good structure, so one can quickly started with building games with flutter directly as if they learning flutter and nakama.