The Geometry of Technical Belonging: Building Communities from the Outside In
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I’m a Developer Relations Engineer at Smallest AI, bridging real-time Voice AI and developer communities. My focus is on enabling developers to build with real-time AI - from integrating smallest.ai into open-source orchestrators to enabling production-ready voice pipelines.
A big part of my work is driving adoption through community-led growth. I’ve organized hackathons, run a Startup Grants Program, and partnered closely with startups - supporting them from first API call to real-world deployment.
I also serve as a Hackathon Coach at Major League Hacking , mentoring hackathon organisers as well as hackers as they build, ship, and occasionally debug at 3am.
Before this, I was a Software Development Engineer at Mobile Premier League (MPL), where I built real-time networking multiplayer games at scale - systems designed to handle thousands of concurrent players without breaking a sweat. That experience continues to shape how I think about performance, systems design, and user experience in high-stakes environments.
Across everything I do, I’m drawn to the intersection of technology, design, and community. I’ve spoken at global conferences like GitHub Universe, DevRelCon Yokohama, DevRelCon India, Open Tech Summit Jakarta, HackCon by MLH, and codebar - often exploring how gamification and game design principles can make developer communities more engaging, inclusive, and resilient.